• Creativity
Last year we ended up doing an action film, however this year we did a horror film to try and spark our creativity, since in actions films all we got was a low grade, so we thought that with horror we could use more creativity in order to get new shots, find new action sequences and be able to use the light theme to our advantage, it was new for us because of the sudden change in theme and we were able to plant new ideas in our head. Last year we were using the ideas of fighting and one of friends gave us an idea which helped us create something new and original.
our main ideas came from inspiration from a film called Friday the 13th, where the villain wears a unique mask and carries a knife around. However the way we went about displaying the antagonist is through quick shots and the antagonist took up the majority of the screen time, since we wanted to see the view from both sides, where we did a behind the shoulder shot of the antagonist at the beginning and ended up doing a different behind the shoulder shot. however last year our ideas mainly were improvised on the spot and we used techniques which we learnt and combined with our creativity in order to create some shots for example during the introduction scene we combined a high angle shot of one of the antagonist's feet and then a dolly shot from in front tracking his face, which was a good introduction of the character.
Although our group had conflicting ideas on how to approach a certain shot, we ended coming to agreements and we were able to try out different shots and see which one worked best, luckily all of our ideas worked and we were able to work together fairly well, sometimes if one person couldn't come up with an idea another person would come up with an idea which makes the shots more enhanced and fine tuned for action, such as quick changes in camera angles. Apart from the occasional disagreement in shot we were able to work together fairly well as we were all close friends so we wouldn't fall out or anything petty like that, we were able to understand each others' point of view and we all have fairly creative minds and were willing to do things like take-downs on the fight scene fairly realistically in order to get a good shot.
We mainly changed things by adding more props into the shots, or a better example being a different fight scene, since we had two fight scenes planned out we mainly decided on using the second one since it was much less painful and a bit easier to film due to the flips and dangerous take downs which were included in the first fight scene.
although most of our creativity was drained through filming shots we were able to come up with some overly imaginative color schemes which inevitably ruined the whole film so we had to go back and take off the layers of color so it seemed less cartoonish. We also used some transitions to make sure that we would show a change in time or a change in character so that the audience can easily make out a change.
On one shot we put in a more of a darker tone to kind of change the theme, where the sun was quite blurred out but at the same time you were able to see the top character. The reason we did this is because we wanted to add a hazy theme from a point of view from one of the antagonists where he is a known drug dealer and so that we cant see the protagonist behind the hut. The camera then fades focus and changes so that you can see both antagonists, so it makes it seem cooler for the audience. Throughout some parts of the trailer we were able to add a hint of saturation in the color to make it seem more like sunset.
The intended outcome of the production was mainly just for entertainment purposes, since it is an amateur film we found some scenes to be ironically quite comedic, since it is an action film and we had no direct comedy included. For example when the lighting suddenly changed from sunset to night then back to daytime, which was simply a mistake on timing during the film.
Camera shot choices were fairly well chosen, where we increased the drama through the use of suddenly changing shots and making sure that each shot linked with the other, along with some mistakes.
We have been able to develop these skills through to A2 as we advanced and used our creativity again to discover more shots and use the knowledge we gained from AS and applied it to our new film Delirium: Insanity. We were also much more comfortable using Adobe Premier Elements 10 since we had used it before and now knew where most things were, such as transitions and how to change the volume of music, as well as mute videos with ease.